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Momentum Digital Media Technologies is a leading R&D company that provides cutting-edge technology and products for the digital interactive entertainment and education market. Our first-class researchers, designers and engineers are developing the next-generation technology for today and the future.


Game/3-D Graphics

Interactive entertainment using 3-D graphics is one of Momentum's core focus areas. Momentum has developed a PC adventure game called Culpa Innata™ to leverage its core technologies in 3-D face animation. More >>

Interactive TV

Momentum is the main supplier for interactive applications on Turkey's new Digital Platform: D-Smart. More >>

Mobile/Videophone

Momentum has developed a speech-synchronized 3-D avatar rendering technology for mobile and videophone applications. Both real-time and off-line processing and client and server side rendering options are available. More >>

April 21, 2008

Interactive distance education channel ZTV has been launched on D-Smart digital TV platform as a collaboration between Momentum and ZTV of MediaSa.



January 05, 2008

Culpa Innata™ is released in Italy.


December 19, 2007

Culpa Innata™ is released in Russia.



November 11, 2007

Culpa Innata™ is released in Germany.


October 23, 2007

Culpa Innata™ is released in USA.


November 23, 2006

Momentum presented a demo of 3D head animation with full human body at the 3DTV exhibit at European Union's Information Science and Technology (IST) 2006 event in Helsinki, Finland.


October 24, 2006

Momentum's patent application on "Method for Tracking Motion of a Face" has been issued by the U.S. patent office with patent no 7,127,081.


November 19, 2006

The second annual review of 3DTV NoE has been successfully completed. Our reviewers and the European Commission have found Momentum's past 12 month performance very good.


September, 28 2006

The second review of the "3-D Game-Based E-Learning System" (TEYDEB Project No: 3050135) has been successfully completed.


December 18, 2006

Momentum's paper on "Prosody Driven Head Gesture Animation" has been accepted to Int. Conf. on Acoustics, Speech and Signal Processing (ICASSP 2007) (joint work with Koc University).


October 23, 2006

Momentum's paper on "Interactive Immaterial Screen for Performing Art" has been presented at ACM Multimedia 2006, Interactive Arts Program (joint work with FogScreen).


October 2006

Momentum's paper on "Music Driven Real-time 3D Concert Simulation" has been published in Lecture Notes in Computer Science, LNCS vol.4105, 2006 (joint work with METU).


November 23, 2005

The first annual review of 3DTV NoE has been successfully completed. Our reviewers and the European Commission have found Momentum's past 12 month performance very good.


November 11, 2005

Momentum has launched the offical Culpa Innata™ game site.


October 24, 2005

Momentum is awarded a research grant from TUBITAK to develop an e-learning system that will rely on Momentum's game development and three-dimensional animation research. The project is titled "3-D Game-Based E-Learning System" (TIDEB Project No: 3050135).


September 6, 2005

TURKCELL, Turkey's largest mobile operator, launched MobiTip at CeBIT Bilisim Eurasia Trade Fair. MobiTip is a mobile 3-D facial animation service for Symbian™ phones that relies on Momentum's face modeling and animation technologies.


August 6, 2005

KANAL D, a major national TV station in Turkey, has started a 3-D animation series "Adile Teyze ve Kuzucuklar" based on Momentum's face modeling and animation technologies.


December 31, 2004

Momentum researchers have successfully completed the research project titled "3-D Human Head Modeling and Animation System for Lip-reading" (TIDEB Project No: 3040012).


September 1, 2004

The 3-D Television (3DTV) Network of Excellence (NoE) has been officially formed. It received a 4-year funding from the European Commission as part of the 6th Framework Program for Research and Technological Development. Momentum is one of the few industrial partners of the 3DTV consortium that brings together 19 institutions from Europe.


May 4, 2004

Momentum's patent application on "Method for Animating a 3-D Model of a Face" has been issued by the U.S. patent office with patent no 6,731,287.


April 21, 2004

Momentum is awarded a research grant from the Turkish Scientific and Technical Research Council to develop a lip reading system for hard-of-hearing people using Momentum's face animation technology. The research project is titled "Three Dimensional Human Head Modeling and Animation System for Lip Reading" (TIDEB Project No: 3040012).


January 1, 2004

Momentum is granted a license to operate in the only technology free-trade zone (TEKSEB) in Turkey, which is located on the Gebze, Kocaeli campus of Turkish Research and Scientific Council (TUBITAK).


December 16, 2003

Momentum's patent application on "Method for Generating a Personalized 3-D Face Model" has been issued by the U.S. patent office with patent no 6,664,956.


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